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AI Insights · Timothy · April 2022

Top 5 Third Person Games on iOS in Belgium - Q1 2022

Explore the performance of the top 5 third-person games on iOS in Belgium during Q1 2022, including download numbers, revenue, and active user trends.

Top 5 Third Person Games on iOS in Belgium - Q1 2022

During the first quarter of 2022, Belgium's iOS platform saw notable activity in the third-person game category. Here's a closer look at the performance of the top 5 games, based on data from Sensor Tower.

Subway Surfers from Sybo Games ApS experienced a significant increase in weekly revenue, peaking at around $1.1K in the final week of March. The game also saw a substantial rise in weekly downloads, culminating at approximately 10.2K in the same week. Meanwhile, weekly active users increased from 136.8K at the beginning of January to 180.7K by the end of March.

Going Balls from SUPERSONIC STUDIOS LTD showed a modest revenue increase, reaching about $38 in the week of March 7. Weekly downloads remained relatively steady, with a slight peak of 4.1K at the end of December and another peak of 2.6K at the end of March. Active users saw a mild decline, starting from 14.7K and ending at 12.7K.

Twerk Race 3D — Fun Run Game by Freeplay LLC, released in February, had no significant revenue but did see a notable increase in downloads, peaking at around 7K in the final week of February. Active users followed a similar trend, starting from 823 in mid-February and reaching 6.8K by the end of the month, before declining to 4.1K by the end of March.

Race Master 3D - Car Racing by SayGames LTD saw a steady weekly revenue, peaking at $150 at the end of December. The game experienced a decline in downloads, starting from 5.1K at the end of December and ending at around 1.1K by the end of March. Active users also declined from 13K to around 6.4K over the quarter.

PUBG MOBILE from Tencent Mobile International Limited maintained strong weekly revenue, with a peak of approximately $54.9K in mid-January. Weekly downloads saw a downward trend, starting from 2.6K at the end of December and dropping to around 1.1K by the end of March. Active users remained relatively stable, fluctuating between 22K to 28K throughout the quarter.

These insights are based on data from Sensor Tower. For more in-depth analysis and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022